﻿namespace winS.Unity
{
    public enum RandomPolicyType
    {
        /// <summary>
        /// 顺序
        /// </summary>
        Order,
        /// <summary>
        /// 随机
        /// </summary>
        Random,
        /// <summary>
        /// 随机但不和上一个重复
        /// </summary>
        RandomAndNotRepeat,
    }
}